This folder contains the scenes in the paper "SceneNN: A Scene Meshes Dataset with aNNotations" in 3DV 2016. Each scene is identified by an ID with three digits, e.g., 076, 123. The data of the scene is structured as follows: SceneNN ├── 123 │ ├── 123.ply /* the reconstructed triangle mesh */ │ ├── 123.xml /* the annotation */ │ ├── trajectory.log /* camera pose (local to world) */ └── oni └── 123.oni /* the raw RGBD video */ Depending on which application you are working for, you might want to download only the mesh with annotation (~100 - 200MB per scene), or include the raw RGBD (~1 GB per scene). Per-vertex label is stored as an integer channel in the PLY file. To parse this channel, please refer to the source code of our annotation tool. We do not provide per-pixel label, as it takes up too much space. You can generate per-pixel label using our annotation tool. The object text, axis-aligned bounding box are stored separately in the XML file.